Banjo Tooie Walkthrough

banjo tooie walkthrough

Banjo-Tooie is the follow-up to the popular N64 game Banjo-Kazooie, following Banjo and Kazooie on their adventures as bear and bird counterparts.

Two years have passed since Gruntilda was defeated by Banjo and Kazooie in the first game, so her sisters Mingella and Blobbelda created the B.O.B machine as a way to reverse its effects and restore her status as champion.

How to play

Few platformers have become as beloved and iconic as Banjo-Kazooie has over time, leaving a lasting legacy that still resonates today. Banjo-Tooie takes this concept one step further by setting an exceptional standard in platformer gameplay – its gorgeous environments combined with pitch-perfect platforming will enthrall players from start to finish as you become immersed into its world and its loveable duo, masterful level design, and masterful level design will all bring this series to life!

The game follows Bear and Bird on their mission to stop Gruntilda, Mingella, and Blobbelda from using their Big-O-Blaster machine to destroy everyone in the world. Luckily, they have some allies including Jamjars the drill sergeant brother and Humba Wumba the Native American Shaman for support.

As they progress through the game, players can collect various items to assist their quest. These can make the game either harder or easier depending on your personal preferences – for instance you could toggle on slow motion mode to move much slower when crossing gaps that would normally be too far to leap across; additionally, Grip Grab feature allows them to hang onto ledges for extended periods of time.

Banjo-Tooie boasts an expansive overworld that is packed with mysteries and challenges for players to uncover. Every corner offers something different, from gathering puzzle pieces to saving all the adorable Jinjos scattered about. The level design is truly fantastic, while being able to interact with characters and objects makes the world feel alive and vibrant.

No matter if you prefer playing it on its original Nintendo 64 version or one of the technical rereleases (such as Xbox Live Arcade version and One Series X upgrade), Banjo-Kazooie and its sequels provide hours of enjoyable entertainment for gamers of all stripes.


Banjo-Tooie was developed and released for Nintendo 64 console in 2000 by Rare as the sequel to Banjo-Kazooie. The plot follows similar characters as they try to stop Gruntilda and her sisters from exterminating all inhabitants from Spiral Mountain by means of magic spells cast by Gruntilda herself and her sisters. Notable features of this sequel are its larger worlds with greater emphasis on puzzle-solving, backtracking, improved graphics and controls and four player multiplayer mode compared with previous game’s version.

Starting off, players have access to all of the basic skills from Banjo Kazooie, such as flying from red feather spots and swimming through water. Furthermore, enemies will drop musical notes which can be collected and used to unlock various items in the shop as well as new moves for both characters.

An essential tip for players of Banjo-Tooie is keeping an eye on the map at all times; doing so can help prevent getting lost and quickly locate items they need, while it will also inform them if any special actions need to be taken such as timed challenges.

To successfully play and win this game, players must fulfill all challenges presented to them. These may include completing mini-games, collecting Jiggies, and amassing Mumbo Tokens. In addition, there are other features such as Humba Wumba transformation and music jukebox playback capabilities built into this title.

Apart from these tips, players should keep several other things in mind in order to succeed at Nuts n’ Bolts. They should aim to collect all available jiggies in each level while using the teleporter for reaching difficult areas that would otherwise be inaccessible. Furthermore, collecting Stop n’ Swop eggs and the Ice Key (which will unlock bonus vehicle parts in Nuts n’ Bolts) will also be essential in winning this game.


Banjo-Tooie features an immersive and challenging gameplay that rewards players for exploring each level thoroughly and collecting multiple items. Players will need a variety of skills such as jumping, swimming, flying and shooting in order to progress through this adventure game that features enemies and bosses that require different strategies in each of its different worlds – providing plenty of exciting challenges along the way!

4J Studios created Banjo-Tooie for Xbox Live Arcade (XBLA), becoming the second game in the series to make the transition from Nintendo 64 to XBLA. This version of the game features minor graphical refinements and increased screen resolution; additionally it also contains several changes in terms of gameplay.

In the XBLA version of Banjo-Tooie, players can now control both characters independently allowing access to areas not accessible in the original version of the game. Furthermore, this version of Banjo-Tooie also boasts additional songs and levels not present in its predecessor version of this title.

Banjo-Tooie’s newly designed characters and levels offer not only a refreshing change from its predecessor, but are also extremely well conceived. New levels are more intricate and engaging than before while its XBLA version even comes equipped with an impressive fold-out map of Isle O’Hags that adds to its immersion factor.

As opposed to their original versions, Banjo and Kazooie’s new versions allow players to explore each world at their own pace, enabling greater discovery. Furthermore, XBLA Banjo-Tooie boasts an advanced camera system capable of showing three dimensional views for players.

One of the key aspects of Banjo-Tooie that sets it apart from its predecessor is its emphasis on permanence. Every collectible in Banjo-Tooie remains permanently, while players are free to travel between worlds without losing Jiggies – making the game feel much smoother while making it more accessible for newcomers.


Banjo-Tooie, developed and released for Nintendo 64 by Rare in 2000, is the sequel to critically-acclaimed platform game Banjo-Kazooie and follows its titular protagonists – bear and bird duo Banjo and Kazooie – on their adventure against Gruntilda, Mingella and Blobbelda; through jumping, swimming, flying and shooting. There is also an array of enemies, bosses, puzzles and collectibles throughout.

One of the hallmarks of any great game is its level design. Each level offers players an intricate world that offers rewards to those who take their time exploring every inch. Each world contains hidden items, secrets and challenges which must be overcome to advance the plot, plus Jiggies who reward players when completing puzzles; these small creatures allow access to new areas in game while progressing the plotline.

Another key feature of the game that makes it unique is its use of transformations. Players can transform Banjo and Kazooie into many forms, each providing different abilities or movements. Examples include Vans for driving around and shooting projectiles; T-Rex forms which enable smashing through walls; or Stony forms which remain statue-like but are invulnerable to damage.

Banjo-Tooie can make finding Jiggys difficult, but here are three strategies to assist with that goal. First is finding Note Nests which contain notes which can be exchanged for Jiggys; secondly are switches in each level that must be hit as certain characters; and finally racing Canary Mary can bring one your way!

Other ways of getting Jiggys in banjo tooie include becoming Klungo and using his special ability to hurl chemicals at Grunty; when Grunty drops his honeycombs it can be collected later. Finally, beating Mingy Jonjo by hitting him three times may also work.